![]() This comes in handy as he fights his way through wave after wave of bad guys - whom we later discover are determined to prevent XIII from unveiling an elaborate conspiracy to take over the government. Fortunately for XIII, losing his memory doesn't seem to affect his ability to fight like a black belt ninja or fire virtually any weapon known to man. A tiny microchip found inside of XIII's watch soon alerts the bad guys to his location, and they immediately storm the couple's rural home to apprehend XIII for reasons as of yet unknown. There's not much in the way of recovery time, however. Oh, and you're also wanted for yesterday's assassination of the first female president of the United States.Įnter Stephen Dorff's XIII, a forgetful but not forgettable hero who is cared for by a benevolent retired couple after being found unconscious hanging from said tree. ![]() On top of that, you have a gunshot wound in your shoulder and are dangling from a tall tree by the straps of a parachute. You don't know what it means, but on your chest is a tattoo that reads XIII. I recommend this to fans of the original(as with any other translation from one medium to another, do not expect everything to be the same), as well as anyone who enjoys this type of film/mini.Imagine waking up with no recollection of who - or where - you are. Language is mild and infrequent, if even that. Still, it is not intended for children, and it doesn't feel like it was made to be less strong. This isn't terribly graphically violent, and there's no sex. The acting varies, as does the dialog, but there are cool moments in this. The production values leave little to be desired. The cinematography and editing are excellent, the action is very well-done and exciting. The ending is not going to satisfy everyone, however, the source material taken into account, and the fact that it isn't easy to finish it, especially in this amount of time. Episode 1 ends in a way that ought to get viewers back for the second half(which starts with repetitions of plenty of what happened in the first one) of the three hour running time. It should be noted that not all of those aspects were foreign to this franchise before this hit small screens. I've heard this compared to the television show 24, and I suppose I can see why. The awesome abilities are definitely still there. ![]() It doesn't develop entirely the same, though a good bit of the core of it is intact. The plot is interesting and captured and kept my attention throughout. Several of the characters are changed(a couple are combined, as well) and not all of the casting makes perfect sense(what on Earth happened to Jones? Sure, she looks the part, but that's about it). They updated the story to present day(it was, when it was a graphic novel, as well, but the first one came out 14 years ago), and thus also made it more modern, adding tech and such, without that taking over. The overall accuracy is reasonable, and several changes do make sense. ![]() The humor in this, while it's relatively limited(and, frankly, doesn't all work, it can feel forced), is perhaps a tad much. It's disturbing, dark and, at times, the ideas in this are brutal. This and the 2003 video game both get certain(but not necessarily the same) things right, whilst failing on others. And yes, this is similar to the Bourne series, as I understand it, Van Hamme, the author, liked the Ludlum book(s?), and used some of the same ideas. I've been a fan of the comics since I first read them years ago, so I've approached every adaptation I have found with a hope that it would do them justice, and a fear that it wouldn't.
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